
LoRa Network
A pocket mesh node for messages beyond cellular range.
Catalogue · 02

A pocket mesh node for messages beyond cellular range.

A tiny screen that keeps its image without keeping the power on.

A compact colour screen with buttons ready for interaction.

A tiny circular canvas for gauges, clocks, and status rings.

Crisp colour and touch in a badge-sized control surface.

A touch-first Meshtastic console with LoRa built in.

Touch, turn, and press a circular screen built for physical control.

A little cardboard creature comes alive with a servo-driven linkage.

Build and calibrate a compact scale with a 5 kg capacity.

Four tactile keys send programmable shortcuts straight to a computer.

One button, one buzzer, one very competitive room.

A pocket memory game with arcade muscle memory.

Small pixels, real stakes, built from a handful of parts.

An illuminated oracle for the indecisive.

Map the room with sound and paint it with light.

Touch becomes input, sound, and colour.

Print the things the group does, decides, or remembers.
An LED ring that turns time into a soft orbit.

A tiny scrolling window onto the outside world.

Two red matrices for dashboards, prompts, and vibes.

A name, handle, or status that stays visible.

A microphone listens while the matrix draws the beat.

Leave traces in the dark with a portable pixel wand.

Saturated motion in a badge-sized footprint.

Emergent life in a tiny square of RGB pixels.
A programmable canvas with exactly 64 pixels.

A pocket control surface for whatever the group invents.

Turn a build pipeline into ambient sculpture.

A tiny circular dashboard from an optimistic spacecraft.

A compass sensor gives the halo a sense of north.